The Web Real-Time Communications Working Group has published he First Public Working Draft of WebRTC 1.0: Real-time Communication Between Browsers. This document defines a set of APIs that enable video conferencing from within an Open Web Platform application. These APIs allow local media, including audio and video, to be requested from a platform, media to be sent over the network to another browser or device implementing the appropriate set of real-time protocols, and media received from another browser or device to be processed and displayed locally. This specification is being developed in conjunction with a protocol specification developed by the IETF RTCWEB group. Learn more about the Ubiquitous Web Applications Activity.
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Friday, October 28, 2011
Monday, October 17, 2011
W3C Launches Web Testing Activity
W3C announces the launch of a new Web Testing Activity. For years, W3C has been testing technologies independently in a variety of Working Groups. Each specification follows its own methods for testing the underlying technology and there has been minimal coordination between Working Groups on testing methods. Technologies such as HTML, CSS, and APIs must be tested in the same user agents, at times in combination. Therefore, as the number of technologies and the number of devices using them increase, it has become vital to quality on the Web that W3C take a broader view of testing. To this end, W3C has launched two groups. The Browser Testing and Tools Working Group will produce technologies for use in testing, debugging, and troubleshooting of Web applications running in Web browsers. The Web Testing Interest Group will develop and deploy testing mechanisms and collateral materials for testing of Web technologies across different devices (desktops, mobile, TV, etc.).
BAD to Good: Demo shows web accessibility barriers fixed
The Web Accessibility Initiative (WAI) Education and Outreach Working Group (EOWG) has updated the Before and After Demonstration (BAD). BAD shows an inaccessible website and a retrofitted version of the same website with the accessibility barriers fixed. Read the call for review e-mail, learn about Accessibility, and visit the WAI home page.
Friday, October 7, 2011
Registration is coming to a close for SVG Open 2011
Registration is coming to a close for SVG Open 2011, which takes place 17-20 October 2011. W3C joins other sponsors to help with SVG Open 2011, the 9th international conference on Scalable Vector Graphics, which may now be used in all modern browsers. This year, Microsoft Corporation hosts the conference at their New England Research and Development (NERD) Center in Cambridge, Massachusetts. SVG Open provides an opportunity for designers, developers and implementers to learn about SVG, and share ideas, experiences, products, and strategies. Members of the W3C SVG Working Group, including W3C Team member Doug Schepers, will be attending and presenting at the conference. The SVG Working Group will also brief attendees on recent developments around the SVG specification, including SVG2 and integration with CSS and HTML. The conference includes a day of workshops. Learn more about Graphics at W3C.
New Course on Game development in HTML5 and Open Web Technology
W3C is pleased to announce its newest online course dedicated to "Game Development in HTML5". Developed and taught by Michal Budzynski, who recently ran onGameStart, where W3C/OpenMedia explored standardization needs around games with the Web games community. This course will last 4 weeks from 31 Oct. to 27 Nov. 2011. Through this course, students will create browser based multiplayer games by using open Web technologies such as HTML5 Canvas, CSS Transitions, Timing control for script-based animations, Web Sockets and other JavaScript APIs. The full price of the course is €225 but we have a limited number of seats available at the early bird rate of €145, open until 22 October 2011. Register today!
CSS Fonts Module Level 3 Draft Published
The Cascading Style Sheets (CSS) Working Group has published a Working Draft of CSS Fonts Module Level 3. This specification describes how font properties are specified and how font resources are loaded dynamically. Font resources may be local, installed on the system on which a user agent is running, or downloadable. For local font resources descriptive information can be obtained directly from the font resource. For downloadable font resources (sometimes referred to as web fonts), the descriptive information is included with the reference to the font resource. Families of fonts typically don't contain a single face for each possible variation of font properties. The CSS font selection mechanism describes how to match a given set of CSS font properties to a given font face. Learn more about the Style Activity.
Saturday, October 1, 2011
Open Task Forces to Discuss Web Schemas, Data Formats
"provides a collection of schemas ... that webmasters can use to markup their pages in ways recognized by major search providers." The launch raised two topics in particular that will now be the focus of new task forces within W3C's Semantic Web Interest Group; schema.org will participate in these discussions:
- Web Schemas Task Force, to be chaired by R.V. Guha (Google). This task force will focus on collaboration around vocabularies.
- HTML Data Task Force, to be chaired by Jeni Tennison. This task force will focus on the relationship between RDFa, microdata, and other approaches to structured data on the Web, including how people can combine data sources or translate from one syntax to another.
Two New CSS Recommendations: Namespaces Module and Selectors Level 3; First Draft of Selectors Level 4
The Cascading Style Sheets (CSS) Working Group published two W3C Recommendations today: CSS Namespaces Module and Selectors Level 3. The first defines the syntax for using namespaces in CSS. The second defines the patterns that style sheet designers may use to match parts of a document; see the list of changes from CSS2 selectors. The Working Group also published the First Draft of Selectors Level 4, which introduces powerful new selectors. Learn more about the Style Activity.
W3C Social Business Jam: Three-day Online Global Event
W3C announces today its first ever 3-day virtual event, the W3C Social Business Jam, 8-10 November. Participation is free and open to all. Participation in this Jam is intended for individuals and professionals working in businesses or the social business space. If you are passionate about leveraging social capabilities to improve business results or if you want to discuss your ideas on how social technologies offer business value beyond traditional social media approaches, then this Jam is the right place for you. The meeting should produce a better understanding of how businesses are using social technologies and the challenges they face integrating the technologies into their existing environments. We expect the conversation on social business to continue after the Jam in W3C Community or Business Groups. Learn more about the W3C Social Business Jam.
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