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W3C invites implementations of WebXR Device API

  The   Immersive Web Working Group   invites implementations of   WebXR Device API . This specification describes support for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays, on the Web. Comments are welcome as  GitHub issues  by  28 April 2022 .

First Public Working Drafts: WebXR Augmented Reality Module; WebXR Gamepads Module

The  Immersive Web Working Group  has published two First Public Working Drafts today. The  WebXR Augmented Reality Module – Level 1  expands the  WebXR Device API  with the functionality available on AR hardware. The  WebXR Gamepads Module – Level 1  describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web.

First Public Working Draft: WebXR Device API

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5 February 2019 The  Immersive Web Working Group  has published a First Public Working Draft of the  WebXR Device API . This specification describes support for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays, on the Web. Hardware that enables Virtual Reality (VR) and Augmented Reality (AR) applications are now broadly available to consumers, offering an immersive computing platform with both new opportunities and challenges. The ability to interact directly with immersive hardware is critical to ensuring that the web is well equipped to operate as a first-class citizen in this environment. Immersive computing introduces strict requirements for high-precision, low-latency communication in order to deliver an acceptable experience. It also brings unique security concerns for a platform like the web.  The WebXR Device API provides the interfaces necessary to enable developers to build compelling,...